Top Ads on WebinarJam

The Black Bird - The Black Bird | A True Growth Agency

248 Days

CGMA is presenting a complimentary preview so you can get an inside look at the CGMA experience and see why so many students turn to us for their artistic needs. Our virtual classroom experience is a unique combination of pre-recorded lectures, live Q&A sessions, interactive chat between students and instructors, providing a platform for networking and engagement opportunities along with individual assignment feedback.
Heat: 999
Website URL: theblackbird.eu
Headline: CGMA is an academy that has inspired creativity and promoted innovation for the last 10 years. Since we are a company founded by industry professionals, our goal is simple: to provide creatives the most affordable, accessible, interactive learning environment that fosters growth in a highly competit...
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The Black Bird - The Black Bird | A True Growth Agency

201 Days

CGMA is presenting a complimentary preview so you can get an inside look at the CGMA experience and see why so many students turn to us for their artistic needs. Our virtual classroom experience is a unique combination of pre-recorded lectures, live Q&A sessions, interactive chat between students and instructors, providing a platform for networking and engagement opportunities along with individual assignment feedback.
Heat: 999
Website URL: theblackbird.eu
Headline: CGMA is an academy that has inspired creativity and promoted innovation for the last 10 years. Since we are a company founded by industry professionals, our goal is simple: to provide creatives the most affordable, accessible, interactive learning environment that fosters growth in a highly competit...
Button label: LEARN_MORE
The Black Bird - The Black Bird | A True Growth Agency

167 Days

Heat: 999
Website URL: theblackbird.eu
Headline: CGMA is presenting a complimentary preview so you can get an inside look at the CGMA experience and see why so many students turn to us for their artistic needs. Our virtual classroom experience is a unique combination of pre-recorded lectures, live Q&A sessions, interactive chat between students and instructors, providing a platform for networking and engagement opportunities along with individual assignment feedback.
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CGMA - Welcome to home page

153 Days

Heat: 999
Website URL: cgmasteracademy.com
Headline: Your Classes are waiting.
Innovative online courses for a successful career in the Art, Games & VFX industries.
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CGMA - Welcome to home page

153 Days

Heat: 999
Website URL: cgmasteracademy.com
Headline: Your Classes are waiting.
Innovative online courses for a successful career in the Art, Games & VFX industries.
Button label: LEARN_MORE
The Black Bird - The Black Bird | A True Growth Agency

175 Days

Heat: 999
Website URL: theblackbird.eu
Headline: CGMA is presenting a complimentary preview so you can get an inside look at the CGMA experience and see why so many students turn to us for their artistic needs. Our virtual classroom experience is a unique combination of pre-recorded lectures, live Q&A sessions, interactive chat between students and instructors, providing a platform for networking and engagement opportunities along with individual assignment feedback.
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WebinarJam

157 Days

Heat: 999
Website URL: webinarjam.com
Headline: Get an in-depth look at creating modular assets for games with Art Director/Senior Environment artist Clinton Crumpler in this upcoming webinar event.

Clinton Crumpler is the founder, studio head and creative director of Dekogon Studios, an artist collaborative art OS studio. Formerly a senior look development artist at Microsoft Studios: The Coalition located in Vancouver, BC, working on the “Gears of War” franchise. He has also previously worked as an artist at Bethesda Game Studios Austin, KIXEYE, Army Game Studio, and various other contract projects with independent studios. Clinton’s primary focuses are art direction, environment art, shaders, and visual development. His experiences range from AAA, Indie, and mobile development. In 2016 he released a textbook with Sam's Publishing with a focus on game art development for Unreal engine.

During our webinar, Clinton will share how his class can dramatically step up your game as an environmental artist. He will show examples of former students’ work from the class that directly benefited their careers and skill sets in areas like:
​​​​​​

- Establishing Visual Storytelling and using Reference ​​​​​​​

- Understanding Professional Modular Workflows

- Trim texture usage

- Shaders in Unreal ​​​​​​​

- And much more!

Register Today: https://bit.ly/3c5lsOJ
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WebinarJam

142 Days

Heat: 999
Website URL: webinarjam.com
Headline: If you are new to the industry, a student just starting out, don’t have a portfolio, have struggled to find a job, or are dissatisfied with your previous education, this webinar is for you!

In the last 28 years, there has been a seismic change in the Animation industry. Our next webinar briefly reflects on the state of the animation industry - past and present - and how we can help shape your future in it.

Our special guest and co-hosting this webinar event will be:

Jason Martinsen is an 18-year animation industry veteran with worldwide experience in games, features, and VFX animation. In games, he worked at Naughty Dog Studios on titles like Jak & Daxter, and later Uncharted 2 and Uncharted 3. Some animated features he worked on include Ice Age II, Horton Hears a Who, Ice Age III, and Rio. His travel bug led him to multiple VFX studios worldwide, working on projects like Planet 51, Iron Man and Paul, After Earth, and back in games to work on Gears of War. Later feature animation projects included Hotel Transylvania 1 and 2, Cloudy 2, Storks, Emoji the movie at Sony; he then returned to Blue Sky as a senior character animator on Ferdinand. In 2019 he went back to Montreal and was lead animator on Scooby-Doo. He is also an Animation Master Academy Advisory Board Member. ​​​​​​​

Frank Cordero is a former 2D character cleanup animator on Silver Age Disney films like Mulan, Lilo and Stitch, Brother Bear, and a former concept artist/art director for EA Tiburon on game titles like NASCAR 2005/2006, Madden 2006/2007, Tiger Woods PGA Golf 2008/2009/2010. Additionally, he’s had 11 years of teaching experience in schools like Ringling School of Art and Design, Full Sail University, and currently at Fullerton College. He is a Digital Arts Generalist and currently is an Associate Program Director at CG Master Academy.

​​​​​Some of the topics they will discuss include:

-A brief history of animation

-How the animation industry works
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WebinarJam

143 Days

Heat: 999
Website URL: webinarjam.com
Headline: If you are new to the industry, a student just starting out, don’t have a portfolio, have struggled to find a job, or are dissatisfied with your previous education, this webinar is for you!

In the last 28 years, there has been a seismic change in the Animation industry. Our next webinar briefly reflects on the state of the animation industry - past and present - and how we can help shape your future in it.

Our special guest and co-hosting this webinar event will be:

Jason Martinsen is an 18-year animation industry veteran with worldwide experience in games, features, and VFX animation. In games, he worked at Naughty Dog Studios on titles like Jak & Daxter, and later Uncharted 2 and Uncharted 3. Some animated features he worked on include Ice Age II, Horton Hears a Who, Ice Age III, and Rio. His travel bug led him to multiple VFX studios worldwide, working on projects like Planet 51, Iron Man and Paul, After Earth, and back in games to work on Gears of War. Later feature animation projects included Hotel Transylvania 1 and 2, Cloudy 2, Storks, Emoji the movie at Sony; he then returned to Blue Sky as a senior character animator on Ferdinand. In 2019 he went back to Montreal and was lead animator on Scooby-Doo. He is also an Animation Master Academy Advisory Board Member. ​​​​​​​

Frank Cordero is a former 2D character cleanup animator on Silver Age Disney films like Mulan, Lilo and Stitch, Brother Bear, and a former concept artist/art director for EA Tiburon on game titles like NASCAR 2005/2006, Madden 2006/2007, Tiger Woods PGA Golf 2008/2009/2010. Additionally, he’s had 11 years of teaching experience in schools like Ringling School of Art and Design, Full Sail University, and currently at Fullerton College. He is a Digital Arts Generalist and currently is an Associate Program Director at CG Master Academy.

​​​​​Some of the topics they will discuss include:

-A brief history of animation

-How the animation industry works
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CGMA - Welcome to home page

155 Days

Innovative online courses for a successful career in the Art, Games & VFX industries. Imagine the power to control the elements: directing the flow of water, shaping smoke, or conjuring flames. What about the ability to micromanage the movement of a million tiny particles Or orchestrate the destruction of vehicles, buildings, and entire worlds Better still, how about performing all these feats at the same time That, in a nutshell, is what it means to work as an FX artist (aka effects technical director). The role of FX artist is one of the more demanding in entertainment design, requiring strong coding chops, mathematical smarts, an appreciation of physics, plus a solid art foundation on which to build everything. This is where our FX/Houdini Track comes in. With a comprehensive suite of classes based around the use of film industry-standard tool Houdini, students will learn how to master pyro and fluid effects, cloth, crowds, destruction, and more. The track also includes training for those looking at an FX-based role at a games development studio, with the unique demands of controlling particle, environmental, and other simulation-based animation within a real-time pipeline all covered in-depth. - Expert 1 Year Training - Mentored Feedback - Live Q&A - Up To Date Curriculum based on industry standards Start Learning Today from the industry's Best
Heat: 999
Website URL: cgmasteracademy.com
Headline: Computer Graphics Master Academy is a leading provider of online digital art education.
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The Black Bird - The Black Bird | A True Growth Agency

254 Days

CGMA is presenting a complimentary preview so you can get an inside look at the CGMA experience and see why so many students turn to us for their artistic needs. Our virtual classroom experience is a unique combination of pre-recorded lectures, live Q&A sessions, interactive chat between students and instructors, providing a platform for networking and engagement opportunities along with individual assignment feedback.
Heat: 999
Website URL: theblackbird.eu
Headline: CGMA is an academy that has inspired creativity and promoted innovation for the last 10 years. Since we are a company founded by industry professionals, our goal is simple: to provide creatives the most affordable, accessible, interactive learning environment that fosters growth in a highly competit...
Button label: LEARN_MORE
The Black Bird - The Black Bird | A True Growth Agency

200 Days

CGMA is presenting a complimentary preview so you can get an inside look at the CGMA experience and see why so many students turn to us for their artistic needs. Our virtual classroom experience is a unique combination of pre-recorded lectures, live Q&A sessions, interactive chat between students and instructors, providing a platform for networking and engagement opportunities along with individual assignment feedback.
Heat: 999
Website URL: theblackbird.eu
Headline: CGMA is an academy that has inspired creativity and promoted innovation for the last 10 years. Since we are a company founded by industry professionals, our goal is simple: to provide creatives the most affordable, accessible, interactive learning environment that fosters growth in a highly competit...
Button label: LEARN_MORE
CGMA - Welcome to home page

161 Days

Heat: 999
Website URL: cgmasteracademy.com
Headline: Your Classes are waiting.
Innovative online courses for a successful career in the Art, Games & VFX industries.
Button label: LEARN_MORE
The Black Bird - The Black Bird | A True Growth Agency

167 Days

Heat: 999
Website URL: theblackbird.eu
Headline: CGMA is presenting a complimentary preview so you can get an inside look at the CGMA experience and see why so many students turn to us for their artistic needs. Our virtual classroom experience is a unique combination of pre-recorded lectures, live Q&A sessions, interactive chat between students and instructors, providing a platform for networking and engagement opportunities along with individual assignment feedback.
Button label: LEARN_MORE
CGMA - Welcome to home page

122 Days

Heat: 999
Website URL: cgmasteracademy.com
Headline: Motion Graphics is the perfect course for those taking a fresh leap into the world of motion graphics, those wanting to sharpen their existing skills, and everyone in between.

Covering the fundamental principles that go into making exceptional motion graphics—concept, design, animation, 3D design, rendering and compositing—this course has been created with professional output in mind. The key to creating outstanding work is nailing these three key areas: concept, design, and execution. This course will cover the core processes involved in conceptualizing and executing a motion graphics sequence, using tried and tested industry-standard methods.
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The Black Bird - The Black Bird | A True Growth Agency

167 Days

Heat: 999
Website URL: theblackbird.eu
Headline: CGMA is presenting a complimentary preview so you can get an inside look at the CGMA experience and see why so many students turn to us for their artistic needs. Our virtual classroom experience is a unique combination of pre-recorded lectures, live Q&A sessions, interactive chat between students and instructors, providing a platform for networking and engagement opportunities along with individual assignment feedback.
Button label: LEARN_MORE
CGMA - Welcome to home page

153 Days

Heat: 999
Website URL: cgmasteracademy.com
Headline: Your Classes are waiting.
Innovative online courses for a successful career in the Art, Games & VFX industries.
Button label: LEARN_MORE
WebinarJam

156 Days

Heat: 999
Website URL: webinarjam.com
Headline: Get an in-depth look at creating modular assets for games with Art Director/Senior Environment artist Clinton Crumpler in this upcoming webinar event.

Clinton Crumpler is the founder, studio head and creative director of Dekogon Studios, an artist collaborative art OS studio. Formerly a senior look development artist at Microsoft Studios: The Coalition located in Vancouver, BC, working on the “Gears of War” franchise. He has also previously worked as an artist at Bethesda Game Studios Austin, KIXEYE, Army Game Studio, and various other contract projects with independent studios. Clinton’s primary focuses are art direction, environment art, shaders, and visual development. His experiences range from AAA, Indie, and mobile development. In 2016 he released a textbook with Sam's Publishing with a focus on game art development for Unreal engine.

During our webinar, Clinton will share how his class can dramatically step up your game as an environmental artist. He will show examples of former students’ work from the class that directly benefited their careers and skill sets in areas like:
​​​​​​

- Establishing Visual Storytelling and using Reference ​​​​​​​

- Understanding Professional Modular Workflows

- Trim texture usage

- Shaders in Unreal ​​​​​​​

- And much more!

Register Today: https://bit.ly/3c5lsOJ
Button label: LEARN_MORE
WebinarJam

143 Days

Heat: 999
Website URL: webinarjam.com
Headline: If you are new to the industry, a student just starting out, don’t have a portfolio, have struggled to find a job, or are dissatisfied with your previous education, this webinar is for you!

In the last 28 years, there has been a seismic change in the Animation industry. Our next webinar briefly reflects on the state of the animation industry - past and present - and how we can help shape your future in it.

Our special guest and co-hosting this webinar event will be:

Jason Martinsen is an 18-year animation industry veteran with worldwide experience in games, features, and VFX animation. In games, he worked at Naughty Dog Studios on titles like Jak & Daxter, and later Uncharted 2 and Uncharted 3. Some animated features he worked on include Ice Age II, Horton Hears a Who, Ice Age III, and Rio. His travel bug led him to multiple VFX studios worldwide, working on projects like Planet 51, Iron Man and Paul, After Earth, and back in games to work on Gears of War. Later feature animation projects included Hotel Transylvania 1 and 2, Cloudy 2, Storks, Emoji the movie at Sony; he then returned to Blue Sky as a senior character animator on Ferdinand. In 2019 he went back to Montreal and was lead animator on Scooby-Doo. He is also an Animation Master Academy Advisory Board Member. ​​​​​​​

Frank Cordero is a former 2D character cleanup animator on Silver Age Disney films like Mulan, Lilo and Stitch, Brother Bear, and a former concept artist/art director for EA Tiburon on game titles like NASCAR 2005/2006, Madden 2006/2007, Tiger Woods PGA Golf 2008/2009/2010. Additionally, he’s had 11 years of teaching experience in schools like Ringling School of Art and Design, Full Sail University, and currently at Fullerton College. He is a Digital Arts Generalist and currently is an Associate Program Director at CG Master Academy.

​​​​​Some of the topics they will discuss include:

-A brief history of animation

-How the animation industry works
Button label: LEARN_MORE
WebinarJam

143 Days

Heat: 999
Website URL: webinarjam.com
Headline: If you are new to the industry, a student just starting out, don’t have a portfolio, have struggled to find a job, or are dissatisfied with your previous education, this webinar is for you!

In the last 28 years, there has been a seismic change in the Animation industry. Our next webinar briefly reflects on the state of the animation industry - past and present - and how we can help shape your future in it.

Our special guest and co-hosting this webinar event will be:

Jason Martinsen is an 18-year animation industry veteran with worldwide experience in games, features, and VFX animation. In games, he worked at Naughty Dog Studios on titles like Jak & Daxter, and later Uncharted 2 and Uncharted 3. Some animated features he worked on include Ice Age II, Horton Hears a Who, Ice Age III, and Rio. His travel bug led him to multiple VFX studios worldwide, working on projects like Planet 51, Iron Man and Paul, After Earth, and back in games to work on Gears of War. Later feature animation projects included Hotel Transylvania 1 and 2, Cloudy 2, Storks, Emoji the movie at Sony; he then returned to Blue Sky as a senior character animator on Ferdinand. In 2019 he went back to Montreal and was lead animator on Scooby-Doo. He is also an Animation Master Academy Advisory Board Member. ​​​​​​​

Frank Cordero is a former 2D character cleanup animator on Silver Age Disney films like Mulan, Lilo and Stitch, Brother Bear, and a former concept artist/art director for EA Tiburon on game titles like NASCAR 2005/2006, Madden 2006/2007, Tiger Woods PGA Golf 2008/2009/2010. Additionally, he’s had 11 years of teaching experience in schools like Ringling School of Art and Design, Full Sail University, and currently at Fullerton College. He is a Digital Arts Generalist and currently is an Associate Program Director at CG Master Academy.

​​​​​Some of the topics they will discuss include:

-A brief history of animation

-How the animation industry works
Button label: LEARN_MORE