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WebinarJam
If you are new to the industry, a student just starting out, don’t have a portfolio, have struggled to find a job, or are dissatisfied with your previous education, this webinar is for you! In the last 28 years, there has been a seismic change in the Animation industry. Our next webinar briefly reflects on the state of the animation industry - past and present - and how we can help shape your future in it. Our special guest and co-hosting this webinar event will be: Jason Martinsen is an 18-year animation industry veteran with worldwide experience in games, features, and VFX animation. In games, he worked at Naughty Dog Studios on titles like Jak & Daxter, and later Uncharted 2 and Uncharted 3. Some animated features he worked on include Ice Age II, Horton Hears a Who, Ice Age III, and Rio. His travel bug led him to multiple VFX studios worldwide, working on projects like Planet 51, Iron Man and Paul, After Earth, and back in games to work on Gears of War. Later feature animation projects included Hotel Transylvania 1 and 2, Cloudy 2, Storks, Emoji the movie at Sony; he then returned to Blue Sky as a senior character animator on Ferdinand. In 2019 he went back to Montreal and was lead animator on Scooby-Doo. He is also an Animation Master Academy Advisory Board Member. ​​​​​​​ Frank Cordero is a former 2D character cleanup animator on Silver Age Disney films like Mulan, Lilo and Stitch, Brother Bear, and a former concept artist/art director for EA Tiburon on game titles like NASCAR 2005/2006, Madden 2006/2007, Tiger Woods PGA Golf 2008/2009/2010. Additionally, he’s had 11 years of teaching experience in schools like Ringling School of Art and Design, Full Sail University, and currently at Fullerton College. He is a Digital Arts Generalist and currently is an Associate Program Director at CG Master Academy. ​​​​​Some of the topics they will discuss include: -A brief history of animation -How the animation industry works today -Animation job types in the industry -Games, VFX/TV, and Feature
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"When a wolf turns 17, they get to find their mate. Today is my 17th birthday, and will my dream come true\uff1fOnce I went into the school, I saw Elijah Woods saying goodbye to his girlfriend of 3 years Rose Bell, she was gorgeous with her long blonde hair and vibrant green eyes. I accidentally bumped into him. After the person who saved me helped me steady my feet, I hesitantly opened my eyes. My breath got stuck in my throat as my gaze was met by a pair of beautiful brown eyes. I don't know who I thought my mate could be, but I certainly didn't even consider Elijah Woods to be my mate. Another thing I didn't expect was the look of pity that shown in his eyes.\nHe let out a sigh before dropping his hand from me to run it through his sandy brown hair. \n"We need to talk." He said motioning for me to follow him. \nI nodded and silently followed while keeping my head down. I knew why he pitied me, I'd pity me too if I were him. It didn't take long until we were once again outside. He took us away from any questioning eyes and ears before turning towards me once more. \n"What's your name?" He asked after a few moments. \n"Raine, Raine Andrews." I answered with my head still focused on my feet. \nHe let out another sigh. A sigh full of pity towards me. " Please look at me Raine"\nSo, I did, I looked at him preparing for what he was gonna say. He took in my features for a few moments. Almost as if he was trying to predict how I would react to what he was gonna say. I should have known that my one wish would get twisted. I should have expected this to happen when I found him. But for some reason, some reason I hoped I'd finally be happy. \n"I'm sorry Raine. I know that since we're mates, we should be together, but-"\nI didn't let him finish "But you're in love with Rose. You want to be with her, I understand." \nHe stepped forward and made an attempt to place what he thought would be a comforting hand on my shoulder. But I took a step back and hurt washed over his face before being replaced by pity once more. \n"I'm
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WebinarJam
If you are new to the industry, a student just starting out, don’t have a portfolio, have struggled to find a job, or are dissatisfied with your previous education, this webinar is for you! In the last 28 years, there has been a seismic change in the Animation industry. Our next webinar briefly reflects on the state of the animation industry - past and present - and how we can help shape your future in it. Our special guest and co-hosting this webinar event will be: Jason Martinsen is an 18-year animation industry veteran with worldwide experience in games, features, and VFX animation. In games, he worked at Naughty Dog Studios on titles like Jak & Daxter, and later Uncharted 2 and Uncharted 3. Some animated features he worked on include Ice Age II, Horton Hears a Who, Ice Age III, and Rio. His travel bug led him to multiple VFX studios worldwide, working on projects like Planet 51, Iron Man and Paul, After Earth, and back in games to work on Gears of War. Later feature animation projects included Hotel Transylvania 1 and 2, Cloudy 2, Storks, Emoji the movie at Sony; he then returned to Blue Sky as a senior character animator on Ferdinand. In 2019 he went back to Montreal and was lead animator on Scooby-Doo. He is also an Animation Master Academy Advisory Board Member. ​​​​​​​ Frank Cordero is a former 2D character cleanup animator on Silver Age Disney films like Mulan, Lilo and Stitch, Brother Bear, and a former concept artist/art director for EA Tiburon on game titles like NASCAR 2005/2006, Madden 2006/2007, Tiger Woods PGA Golf 2008/2009/2010. Additionally, he’s had 11 years of teaching experience in schools like Ringling School of Art and Design, Full Sail University, and currently at Fullerton College. He is a Digital Arts Generalist and currently is an Associate Program Director at CG Master Academy. ​​​​​Some of the topics they will discuss include: -A brief history of animation -How the animation industry works today -Animation job types in the industry -Games, VFX/TV, and Feature
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